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Infernal III
Infernal III Difficulty Modifications
Level Requirement 55
Entry Requirement 120x Fragment of Infernal Passage
<< Infernal II >>

Difficulty Modifications: (relative to normal level)

  • Monster Damage: 1400%
  • Monster Health Points: 2400%
  • Guardian, Champion and Leader monsters have 4 additional abilities.
  • Boss and World Boss monsters have 6 additional enhancements. Each enhancement gives an additional ability to the boss and increases its damage and health point values.
  • Experience points for defeated monsters: 700%
  • You can find items of Tier 6. Base values on Improved Tier 6 items have a power range of 110%-160% from the possible maximum values on your character level.
  • Base values on Magic Tier 6 items have a power range of 115%-160% from the possible maximum values on your character level.
  • Base values on Extraordinary Tier 6 items have a power range of 120%-160% from the possible maximum values on your character level.
  • Base values on Legendary Tier 6 items have a power range of 125%-160% from the possible maximum values on your character level. The chance to have enchantments with high or golden values on items increases with each tier.
  • Size of dropped items stacks: 280% for Andermant, 400% for coins, Materi Fragments, Access items and other special currencies.


Temporary sectionEdit

PW Items - Materi Fragment Merchant PricesEdit

Preview

Q1 T6 Merchant Q2 T6 Merchant Q3 T6 Merchant Q4 T6 Merchant Q5 T6 Merchant Q7 T6 Merchant Q8 T6 Merchant Q9 T6 Merchant

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