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Hunter class cópia

Background[]

A hard life in the wilderness has made the Rangers into what they are: Alert hunters who prove time and again that they are at least a match for all other beings of creation.

From an early age, young members of the clan learn knowledge that has been passed down through millennia, as the traditions of Rangers are as old as humanity itself. Over time, their intense involvement with nature and their inherent inner balance has given them an almost magical ability to wield the blade bow.

Once all men were hunters, but while many of them gradually turned away from a life with nature, the Rangers stayed true to their original way of life, making them much feared outsiders. But now the fists of the forest have called for an alliance with the ancient order, against those who would disturb the balance. Eager to meet the threat head-on, the agile hunters have answered that call.

Description[]

Rangers are not only outstanding archers, but are also adept at melee. Their style is characterized by dynamics, as they stay constantly in motion. They choose their targets from afar, first weakening them with arrows and then striking them down in close combat with their blade bow.

Role[]

The role of a Ranger in a group is very often discussed by the players. The unofficial Ranger's role in a group is "multi-role" or "offensive support". Rangers have the highest Crowd Control of all classes, and are a great complement for the group. Even if the tank needs to disengage because of low health, the Ranger can use his/her skills to disable the enemies long enough for the tank to replenish and get back to his function, or give time to the Spellweavers to deal as much damage as possible.

This fluidity allows for a more flexible character build than the Dragonknight or Spellweaver. A ranger can be a 'tank ranger' that uses melee skills more heavily and has a lot of speed, HP and armor. Another ranger build, the 'artillery ranger' will focus more on long-range combat and has more critical hit precentage and damage from a distance.

Tank Ranger:
Carries a shortbow (improves melee speed), shield (block and better armor), and focuses on slowing down enemies from afar before settling into a 'tank' role like that of the Dragonknight. The Ranger, thus, acts more like Dragonknight relief and/or support.
Artillery Ranger:
Carries a longbow (more damage), quiver (high critical hit), and focuses on dealing high amounts of damage with long-distance shots and wolves in tandem with Spellweavers. The Ranger, thus, acts as Spellweaver support and stays away from melee.

Pros[]

  • Both ranged and melee attacks
  • Balance between attack and defense stats
  • Great Crowd Control capability
  • Great mobility and escaping options
  • Buff skills

Cons[]

  • Slow regeneration of resource (Concentration)
  • Ranged skills are easy to dodge without precise timing and anticipation of opponent movement.
  • Building a ranger is not as straight-forward so it requires more time and planning as far as choosing talents and crafting/identifying equips with the stats you want that fit your playstyle.
  • Skills cost lots of concentration. Maximum concentration only 100 (easily depleted).

Talent Tree[]

Experience Tree - Ranger

Fame Tree - Ranger

Group Talents - Ranger

Resource Refill Rate[]

8 concentration per second

Skills[]

For more info about the skills, click here

Icon Name Level Description
Hunting arrow Hunting Arrow Level: 1

Cooldown: 0
Ammo: 1
Concentration: 4

Fire a hunting arrow.

  • Deals 60% of your base damage as physical damage
  • Hit enemies will be marked for 6.0 (PvP: 3.0) seconds
  • Hit enemies will get the Hunting Arrow debuff


Hunting Arrow debuff:

- 30% movement speed
  • Lasts for 6.0 (PvP: 3.0) seconds

Precision Shot Precise Shot Level: 2

Cooldown: 0
Ammo: 4
Concentration: 33

Fire a precise arrow,

  • Deals 125% of your base damage as physical damage
  • Marked enemies will be pierced by the arrow, causing damage tothe enemy behind it
  • Marked enemies suffer double the damage
Death swing

Death Sweep

Level: 3

Cooldown: 0
Ammo: 2
Concentration: 0

Attack your enemies with a poisoned blade.

  • Deals 50% of your base damage as physical damage
  • Hit enemies will suffer from the Poisoned debuff


Poisoned debuff:

  • Deals 35% of your base damage as poison damage per second
  • Lasts for 3.0 seconds
Hunting traps Hunting Trap Level: 6

Cooldown: 8
Ammo: 3
Concentration: 33

Lay a trap that goes off when touched.

  • Deals 50% of your base damage as poison damage to enemies within a 3.8 meter radius
  • Affected enemies will be marked for 8.0 (PvP: 4.0) seconds
  • Hit enemies will suffer from the Hunting Trap debuff


Hunting Trap debuff:

- 30% movement speed
  • Lasts for 1.0 seconds
Dive Dive Level: 9

Cooldown: 8
Ammo: 0
Concentration: 0

Dive acrobatically to a location.

  • Jump up to 10 meters
Net Net Level: 12

Cooldown: 10
Ammo: 0
Concentration: 25

Cast a net to trap enemies.

  • Stuns trapped enemies for 3.5 (PvP: 2.0) seconds
Scatter shot Scatter Shot Level: 15

Cooldown: 0
Ammo: 3
Concentration: 25

Fire a scattered shot.

  • Deals 60% of your base damage as physical damage
  • Marked enemies suffer double the damage
Deadly blow Deadly Blow Level: 18

Cooldown: 0
Ammo: 2
Concentration: 0

Deliver a deadly blow to your enemies.

  • Deals 80% of your base damage as physical damage
  • Marked enemies suffer double the damage
Bird of prey Bird of Prey Level: 22

Cooldown: 20
Ammo: 3
Concentration: 0

Summon a bird of prey to pursue a chosen target.

  • Deals 250% of your base damage as physical damage
  • Stuns hit enemies for 4.0 (PvP: 2.0) seconds
Blade dance Blade Dance Level: 26

Cooldown: 0
Ammo: 3
Concentration: 50

Unleash a whirlwind of slashes.

  • Deals 85% of your base damage as physical damage
  • Marked enemies suffer double the damage
Adrenaline Adrenaline Level: 30

Cooldown: 20
Ammo:  0
Concentration: 0

Gather your remaining energy.

  • Fully restores Concentration
  • Grants you the Adrenaline buff


Adrenaline buff:

+ 40% movement speed
  • Lasts for 4.0 seconds
Wolf pack Wild pack Level: 35

Cooldown: 50
Ammo: 6
Concentration: 0

Summon three wolves that will support you in battle.

  • Inherits 60% of your base damage
  • Attacks enemies with Bite skill
  • Wolves lasts for 15 seconds


Bite skill:

  • Deals 100% of the wolves base damage as physical damage
Thicket of thorns Thicket of Thorns Level: 40

Cooldown: 10
Ammo: 6
Concentration: 66

Fire a nature-enchanted arrow.

  • Deals 25% of your base damage as poison damage
  • Leaves a trail of thorns behind it that will linger for 6.0 seconds
  • Enemies hit by the train of thorns will suffer from the Thicket of Thorns debuff


Thicket of Thorns debuff:

- 80% movement speed
  • Deals 55% of your base damage as poison damage per second
  • Lasts as long as the enemy stands in the trail
Explocive Arrow Explosive Arrow Level: 45

Cooldown: 0
Ammo: 5
Concentration: 66

Fire an explosive arrow.

  • Deals 100% of your base damage as physical damage
  • Marked enemies suffer double the damage from the intial strike
  • Arrow will explode shortly after hitting
  • Explosion deals 200% of your base damage as physical damage to enemies within a 3.5 meter radius

Trivia[]

It is one of the most versatile characters

A ranger is the highest in the PvP leaderboard

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